Information Age Volunteerism - Open Sourced! Crowdsourced!

Ben Rigby's picture

Despite the attention paid to national service recently, the field of volunteerism remains stolidly in the Industrial Era. But the moment is ripe...

Information Age Volunteerism - Open Sourced! Crowdsourced!

My mom friended me on Facebook last week - we've formally entered the Information Age. The transformation touches so many aspects of our lives, from family relationships to the seeds of our economy. But despite my mom's online habits (and the empirical evidence it may provide about living in the Information Age) and in the midst of great national excitement about community service, the field of volunteerism remains stolidly in the Industrial Era. It retains structured hierarchies, formal vetting phases, and long-term relationships. But the moment is ripe. We can look to Wikipedia, iStockPhoto, and other Information Age examples to inform, enliven and inspire volunteerism.

Below, I explore several hypotheses about volunteerism in the Information Era. I leave you with one practical idea, The Extraordinaries. It's a smartphone application that delivers volunteer opportunities on-demand. So when you're twiddling thumbs at the bus-stop, now you can give back on-the-spot. And I don't mean signing a petition or giving money; I mean creating real value as a result of real labor.

Fair disclosure, The Extraordinaries is a project that I co-founded. I think it's great, but there are several other like-minded projects currently in chrysalis phase. I provide pointers to some of these in this article and also on our blog (please post comments about others that I haven't yet uncovered).

Volunteerism has a problem. Most people don't do it.

According to the Bureau of Labor Statistics, 74.6% of the U.S. population did not volunteer in 2007. Why? Because we're too busy. We're driving to work in bumper to bumper traffic, shuttling kids to after school sports, studying for class, and working at Starbucks to pay for college. We're a nation with a lot to do. And when asked, we cite “lack of time” as the reason for not volunteering.1

But this answer makes no sense. We're busy doing all of the busy-busy activities listed above, but we DO have time. 31 million of us play mobile phone games for an average of 4.6 hours per week.2 Nine of the top ten paid iPhone applications downloaded in 2008 were games. PC gamers spend an average of 18.5 hours per week playing games. According to Luis von Ahn, a researcher at Carnegie Melon University, humans spend nine billion hours playing Solitaire every year. And that's just gaming. We spend thousands of minutes every year waiting, watching TV, and otherwise spacing out. Those of us who can't wait for the next Clay Shirky video, the digerati, characterize these billions of hours as “cognitive surplus.”3 In more prosaic terms: we waste a lot of time.

People have a problem with volunteerism.

Now this statement is provocative. It's not said in polite company. We like to think that we're too busy to volunteer, but it's not true. We don't volunteer because we don't want to. Why? Either because we don't care enough about giving back to our communities or today's volunteer opportunities aren't suited to our lifestyles. Being an optimist, I'm opting for the latter. And so, a corollary is required:

Volunteerism excludes most of us.

Why? Because it asks us for a kind of time that few of us can give. We've got a few minutes while waiting for the bus to play Texas Hold'em on our mobile phones. We've got an hour to watch our favorite TV show on a weeknight. And we've got 15 minutes to read Vogue in the dentist's office. What we don't have is two-plus hours on a Saturday.4 That's prime leisure, family, and catch-up time. It's the most valuable kind of time we've got. It's expensive. Volunteerism excludes most of us by asking for something that's beyond what we're prepared to give. So we don't.

We're trying to woo “Last Mile” volunteers.

There are a lot of creative and committed organizations making volunteerism easier than ever. They're creating online directories, enterprise software packages, widgets to put on your Facebook profile, and virtual opportunities that you can do from home. However, most of these efforts continue to ask us for our most expensive time. We sign up online, but still need to drive to a physical locale on a weekend. Even virtual opportunities require us to pass through many hoops in order to volunteer, such as applying, vetting, and training.

Significantly, almost all volunteer programs ask us to make a long-term commitment. They want to know that we'll stick around after the vetting and training investment. They want a relationship.

Of course, this involved process makes sense when we're asked to do tasks that require in-depth knowledge about an organization and its business. There's little economic logic in vetting and training us and then letting us go after a one-time two-hour work jam.

The thing is, I'll bet that we're near a saturation point. I hypothesize that we've signed up most of the volunteers that will bother to volunteer given the current shape of volunteerism. 26.4% of Americans volunteered through or for an organization at least once between September 2007 and September 2008. 61.8 million of us went through this process and showed up either in person or online. That's an astounding figure. 61.8 million.

To be sure, online signups and virtual opportunities will lower the barrier to entry, driving this number up over the coming years. But the increments will be small. It's like trying to get the last 1% of undecided voters to vote for your candidate. It costs 100x per voter what it costs to get the first 99% out to vote.5 Political campaigns know this math. They train their call center workers to politely hang up on you if it seems like it'll take N minutes to convince you, where N varies according to how close the race is and how soon the election is. I hypothesize that the field of volunteerism is now trying to woo these “last mile” volunteers and that the costs will be high.6

Volunteerism is modeled for the Industrial Economy.

If I'm running a car factory and I hire a new employee to weld door frames, I want to be sure that he wasn't fired from his last job for being drunk on the job. And then, I want to make sure that he understands how to weld doors on the kind of car that I make. You see, my cars are a bit unlike the cars at his last gig, so he's got to be taught how to do it right. This is how it works in the Industrial economy. You come to work; you work for me; Sue is your manager; Doug will train you; Maria is going to run some background checks; and we've got a great holiday party in four months…

At least, this is how it worked before Wikipedia. This is how it worked before we discovered that a group of unpaid amateurs working at different times and across the world could create a product that kicked the butt of a competing product made by an Industrial Era corporation.7 This was before Twitter could be plied for the purposes of protecting and tracking voting problems in real-time. This was before Josh Marshall asked his readers to pour through 3000 pages of Justice Department documents in less than 24 hours in order to find revealing passages that were glossed over by the mainstream press... and they did. These examples demonstrate types of work shaped for the Information Economy.

Volunteerism is structured like a car company. It's got the form and essence of the Industrial Economy. And this approach works great for a large number of people. 61 million Americans is a remarkable figure. But if there's anything the past several years have demonstrated, it's the power of these new models. There's a mega-sized opportunity to make significant change in new ways.

Let's find new ways to do volunteerism.

I like planting trees. I like a widget that I can put on my blog that shows how many trees I've planted. I liked finding local volunteer opportunities on usaservice.org for Obama's Day of Service. But these are not new ways to do volunteerism. These are ways to get the Industrial version of volunteerism onto the Web.

To be clear, I'm not proposing that we jettison Industrial volunteerism. It's is needed, valuable, and appropriate for a lot of people. But we can also explore new ways to structure unpaid work for good causes.

Perspective shift experiment

For the sake of experiment, let's look at volunteerism from the perspective of the volunteer, rather than from that of the organization. Instead of figuring out how to solve the needs of a nonprofit, let's figure out when, where, and how volunteering makes sense for the 74% of people who don't volunteer.

The diagram on the left shows the Industrial model: determine organizational needs -> find volunteers to perform these tasks. The diagram on the right shows a sort of bottom-up volunteer model. It starts with the assumption that we're busy and don't want to give up our prime time. And then it asks what kind of time we do have, what skills we have, and how we might work within those constraints to deliver something of value to an organization.

But why just to an organization? Organizations lie at the heart of the Industrial model, but we really don't need them in our new model, because we're not predicating needs-to-be-solved on them. So, the model could look like this instead:

Woa, now we've got people helping people in a non-market economy. Maybe it's not even volunteerism. Maybe it's good-deedism? But I'm entering into landmine territory that we could reasonably debate for eons. So, for the purposes of staying focused, I'll leave aside this Craigslist-like free-for-all where anyone can volunteer for anyone.

I'll continue by stating that we've got nonprofit organizations; they do great social change work; and it's important to figure out how volunteerism can benefit these organizations. Question: can a system that focuses on the needs of the volunteer over those of an organization be useful to an organization? Can we get rid of training, vetting, and long-term relationships and still find value?

Yes. Here are a few ways:

Support Information Era volunteerism

Sometimes I wish that Wikipedia would follow me around in a cloud so that I could turn to it and ask it questions in the middle of a conversation. No, it's not always right. No, it's not the utopian vision of collaboration that some wish it were. But it's damn good. I'd be hard pressed to find a nonprofit organization that hasn't benefited from Wikipedia being freely available at any time of day or night. Wikipedia is volunteerism for the Information Era.

Of course, we can support Wikipedia by giving a donation, but we can also support it simply by editing a page. Moreover, we can support endeavors that are like Wikipedia. What's like Wikipedia? Open source software. What is the most efficient and value creating volunteer workforce in existence today? It's the open source community. Being an "open source coder" is synonymous for "software development volunteer." We can support it by using open source software and by contributing code to open source projects.

In addition, we can start thinking about how we can use these inspired models to inform the field of volunteerism. The private sector is quickly coming up with brilliant new ideas that take advantage of the amateur's passion for participation. Threadless, Innocentive, iStockPhoto. These are companies that have dominated their niches by relying on loosely structured peer production. These models work. Let's explore them deeply.

The Extraordinaries.

I started writing this post in order to talk about The Extraordinaries, which is my current project (along with co-founder Jacob Colker). Although I'll end in a few paragraphs, I don't consider The Extraordinaries to be an end point. It's just one example among many possibilities for experimenting with Information Era volunteerism models.

The Extraordinaries delivers volunteer tasks to people whenever and wherever they are available by mobile phone. Over 80% of the adult U.S. population carries a mobile phone in his or her pocket and the higher-end of these devices, so called “smartphones,” are as capable as any laptop computer. Nearly anything that can be done on a personal computer can be done on a smartphone. The Extraordinaries reduces the barriers to giving back by enabling people to volunteer on-the-spot and on-demand.

The result of dropping these barriers may be explosive. Suddenly, it becomes possible to volunteer during spare time. So instead of making a lengthy time-commitment to a single organization on a single day per year, you can volunteer for many organizations many times throughout the week.

We've designed The Extraordinaries to feel much like playing a game. It's got points, levels, and built-in competition. The key difference is that by playing this game, the player does something directly useful for a nonprofit organization or public purpose. For example:

  1. Help the Smithsonian and the Library of Congress. Both institutions have hundreds of thousands of historical photos sitting in the bowels of dusty servers. The problem is, there is no way to search these archives. You can't type in "birds" or "1927" and find much. You have to literally look through each photo, one by one. Not very efficient! For a few people to catalog these photos, it would take years.

    With The Extraordinaries, we could have volunteers digitally label a few photos at a time. Just pick up your smartphone, look at a photo, and tag it. Repeat until bus comes. Within a few weeks of 1000s of people waiting for the #15 bus, entire photographic eras in World history could become accessible to the public.
  2. For cause-related films, we can use people's language skills. Right now, organizations like Witness.org and ActiveVoice.net produce/promote dozens of compelling films about social issues. The problem is: they struggle to find resources to pay for subtitling. Therefore, many of the films are available only in English or a few other languages at best. If we chop up each film into a thousand 15-second clips and have foreign language speakers, from Hindi to Hmong, subtitle each 15-second clip by watching it and typing what they just heard, we can add subtitles to hundreds of films in a very little amount of time.

These examples are not hypothetical. Image tagging for public good institutions is already happening via the Flickr Commons (on the Web only). Film subtitling is already happening via dotSub (also on the Web only). There are dozens of other examples. We're not proposing to dive into organizations and figure out how they can crowdsource their needs (although I think this should happen too). The Extraordinaries has a more focused goal – to take the great crowdsourcing-for-good applications that already exist and to bundle them into a fun mobile phone application.

We're hoping that while waiting for the train or for a friend at a restaurant, you'll choose to play The Extraordinaries instead of Nitro Kart 3d, at least sometimes. We've built the application for the iPhone and are testing it now. We plan to launch on Apple's App Store in June. When (if) we have more resources, we'll produce versions for other phones, social networking platforms, and the Web in general. The Extraordinaries' mission is to apply crowdsourcing models to social good – making it easier for people to give back. We plan to explore this domain thoroughly.

The promise is that we'll discover a volunteer ecosystem that is quite unlike that of the past. It may comprise thousands of new volunteers. Many will just dip their feet in the waters, but some will desire to form longer lasting commitments – and here's where the new models directly support the old. We can pass people through from volunteerism-light to volunteerism-committed. So, in fact, crowdsourced social- good may serve as a hook that drives a net-gain in Industrial volunteerism.

In addition to having more volunteers doing real work, organizations may discover newfound capacities. For example, many small nonprofits wouldn't dream of setting up a call-center because it's cost prohibitive. But a crowdsourced call-center could cost very little. This sort of volunteer-powered infrastructure makes the whole sector richer.

I don't presume that The Extraordinaries is a panacea. It's just one application. But it plays in new Information Era models. It asks what we can do for the 74% of people who don't currently volunteer during the billions of minutes that disappear while we idle. There's a margin here to try something different.

Thanks for sticking with me to the end. Although I've often volunteered (and often have not), I'm new to the field as a practitioner. So I've either got a fresh outsider's perspective or a fool's misunderstanding. I look forward to you telling me which.

END NOTES:
[i]
45.6% of all people and 60.7% of employed people cite lack of time. http://www.bls.gov/news.release/volun.t07.htm

[ii] 31 million mobile gamers in the US (determined by having downloaded and paid for a mobile game). http://www.emarketer.com/Article.aspx?id=1006508. Mobile gamers spend about 4.6 hours per week mobile gaming. http://www.clickz.com/3623306

[iii] http://blip.tv/file/855937/ - in this clip, Shirky says that we spend 200 billion hours watching TV in the US alone. And the Internet using population spends 1 trillion hours watching TV.

[iv] Average time spent volunteering is 2.2 hours, not including commute, training, vetting, or application time.  http://www.bls.gov/tus/charts/volunteer.htm

[v] This figure is anecdotal and probably hyperbole. There’s lots of good information here on the cost of various tactics to get voters to vote: http://www.rockthevote.com/about/about-young-voters/how-to-mobilize-young-voters/ . But I can’t locate a reference for the cost of “last mile” voters. Anyone have a reference?  

[vi] Of course, these new systems also make it easier for already-committed volunteers to volunteer. So there’s an efficiency argument that I’m glossing over here. Many of these efforts may be getting more time and more frequent time out of already-committed folks. Clearly, there’s a lot of value in making existing systems more efficient.

[vii] The debate about how Wikipedia versus Britannica has been going on forever and I won’t review all of the sides of the debate here, other than to say that I fall strongly in favor of Wikipedia due to quantity of material, availability of many languages, ability to update errors quickly, and comparable accuracy.

Comments

Connecting volunteers and opportunities more efficiently

Ben,

You bring up some great points. About a year ago, I started a prototype website to explore the grand idea of connection people who need stuff (or help) to people who have stuff (or can help) at [http://miracleme.net Miracleme.net]. But it never really got off the ground because I had an epiphany: There are lots of similar services out there, and we will never really be doing a good job at efficiently connecting resources and needs if we just keep creating more data silos.

So I started looking for solutions to just one use case, because I thought it was the simplest and most compelling: events.

There are lots of volunteer opportunity websites (see posts all over the net for 'A Craigslist for Service' - Craig Newmark himself pointed out this already existed in [http://Volunteermatch.org Volunteermatch], for example, but now we have [http://USAService.org USAService.org] too). The problem is each website has it's own data. A potential volunteer has to visit them all.

The solution is to *share* the data accross websites. This is applicable to your endeavor as well. And the value proposition makes sense: If the goal is really the stated one, ie connect volunteers to events, and not 'get website hits', then it doesn't matter where the volunteers find the data, only that they find it.

So I started working on [http://Eventfeed.org Eventfeed.org]. But I don't necessarily want people to go to Eventfeed.org - I want people to use the *principles that Eventfeed deomonstrates*. Share volunteer opportunities by using extended RSS. Or Ical files. Just *share the data*.

Further, I was talking to a guy last year with a grander vision: to develop a scheme to syndicate any kind of resource and any kind of need, not just events. This is the kind of thing you talk about too - pretty great stuff.

I'd love to talk to you about your Extraordinaries website.

Best Regards,
Aerik

http://eventfeed.org - An Initiative Promoting Syndication of Events

Doing Good just got easier!

Love your vision for evolving the volunteering ecosystem and what you're doing with The Extraordinaires - a whole new category of service - flash or pulse volunteering! One stat that wasn't reflected is that when people do volunteer - two out of five typically don't return the next year - that's 20M people a year who opt out! Poor coordination is the most cited reason. You described some of the problems - no one appreciates long orientations sessions for one-time gigs, or leaving work early to volunteer, only to be turned away b/c too many people showed up. At VolunteerSpot, we're trying to alleviate one pain point with a very simple online tool that automates volunteer scheduling, signups and reminders. Serving both small nonprofits and active community members volunteering with school, Scouts, or their congregation, we streamline communication making it easy for ANYONE to say YES to volunteering. With the economic crisis critically stressing our nation's nonprofits, it's urgent we improve efficiencies for existing volunteers, and make it easier for more people to initiate and participate in community service. Let's keep up the dialogue and innovation! Karen Bantuveris VolunteerSpot http://www.VolunteerSpot.com

Need for combination of approaches

Hi Ben! I agree with a lot of what you've written. I work with volunteer leaders about how to be more effective with today's volunteers and regularly stress the importance of a variety of options for people to be involved. One of the challenges of traditional organizations is the need to think in new ways and be comfortable managing the work from those who help in little ways. Many often see it as giving away power.(Although they may not admit this.) The committee is supposed to have all the fun work - not folks who aren't willing to totally commit in service. I see the need for a lot of education and support - in addition to the very cool things leaders and nonprofits can do thanks to technology and folks like you. I think we are in a major time of transition in the volunteer arena. Balancing the way we've always done it with with new more fluid and organic help. Your new application sounds interesting. Best of luck with it! Cynthia D'Amour Founder Chapter Leaders Playground http://www.chapterleadersplayground.org

setting the record straight

"the field of volunteerism remains stolidly in the Industrial Era." It's a good idea to research about trends in volunteering in the last 20 years before you wrote such an article. Which I've asked you to do before, actually... Indeed, there are some organizations stuck in the past regarding volunteerism. But there are thousands of organizations in the USA who are engaging in volunteering far, far beyond what you have described here: volunteers in high-responsibility/leadership roles, volunteers involved in strategic planning, episodic/one-time volunteers, online volunteers, advocacy volunteers, high-tech volunteers, and on and on. And the way these volunteers are supported and involved has *long* evolved at most organizations beyond what you have suggested. Take online volunteering. It's a practice that's more than 30 years old. It probably started first with Project Gutenberg. I started researching the practice in 1996 at the Virtual Volunteering Project. A year later, I had counted more than 100 organizations involving such volunteers -- and involved more than a hundred online volunteers myself at the Project. Two years later, I stopped counting organizations involving online volunteers -- there were too many to keep an accurate count. There are now thousands of organizations in the USA involving online volunteers (and thousands of NGOs all over the world doing so, in fact). There's *nothing* new about online volunteering, and it comes in all sorts of forms, just like onsite volunteering: there's long-term online volunteering, short-term online volunteering, one-time/episodic online volunteering, and, of course, a mix of onsite and online volunteering. Why don't even more people volunteer, either onsite or online? Because, even for short-term volunteer service to have any value at all, volunteers need well-defined tasks, they need feedback and guidance about their contributions, they need someone to answer their questions, and they need to know how their work fits into the overall organization's goals -- even the shortest, one-time, just-show-up volunteering gig needs all this. In short, volunteers, onsite or online, need to be effectively supported, and many organizations do not have the money to provide the support volunteers need to provide the best service to the organization. And most corporations, foundations and other donors balk at the idea of funding such support (it's seen as an "administrative" cost). Americans have one of the highest formal volunteering rates in the world (the statistics you cite exclude informal volunteering -- neighbors helping neighbors, for instance, something the vast majority of Americans report doing frequently). If you would like to see more Americans engage in formal volunteering, then consider what most nonprofits will tell you: volunteer recruitment is easy, but more volunteers means more support needed, and the organizations don't have the funding for staff and systems to provide such. Look at services like Idealist and OnlineVolunteering.org -- there aren't enough assignments on these sites to go around to everyone who wants to volunteer. Many assignments last on these sites just a day or two before they have to be taken down because so many people apply for them. And the biggest complaint about these recruitment sites from volunteers? That many organizations recruiting through the sites never gets back to people who express interest in assignments. Why don't the organizations get back to people who express interest? Because of lack of resources and time. Most organizations will tell you their recruitment drives for volunteers are always successful, but they lose these many new volunteers through lack of quick followup. Online volunteering is very popular, but it's worth noting that few people engage in online volunteering exclusively; most online volunteers also volunteer onsite. In addition, most people aren't calling organizations and saying, "Come up with volunteering that fits my schedule!" Rather, they are calling and saying, "Give me volunteering that will put me in the thick of things, that will bring me in touch with the people being served, that will give me a feeling of being truly involved." And it's these kind of intensive assignments that many organizations have trouble developing (though developing short-term assignments is also a problem -- try diving up your own job responsibilities for a week into something that 50 people could do in twice the time and it will give you an idea of both how hard it can be to develop short term assignments and how hard it is to supervise so many people). Another fact based on research and real-world experience regarding online volunteering: the less "hoops" that an organization gives to new online volunteers that they must "jump" through before they engage in an assignment, the more that these volunteers never complete assignments. In short, the less hoops, the greater the volunteer drop out rate. Online volunteer drop outs leave organizations with very real, very much needed assignments undone. It undermines faith in volunteers in general. I think the drop out volunteers thought they would actually do the assignments when they signed up, but the sad reality, which I have seen in more than 12 years of studying online volunteering, is that online volunteers tend to sign up online to express interest in an online assignment before thinking about the very real commitment they are making. An organization can't afford to try to follow-up with online volunteers who have taken on assignments and disappear. The time of nonprofit staff is a very precious thing. So by putting in easily-automated online screening methods, such as a detailed online application form and the requirement to view even a three minute video about the organization, the organization quickly and automatically screens out most the people who will drop out before finishing an assignment, and screen in the people who understand there's nothing "virtual" about online volunteering commitments -- without the volunteer manager having to do any extra work at all. It immediately tells the volunteer: you are making a real commitment. This is real work, not something you can do whenever the mood strikes you. This is real volunteer service that contributes to a an organization with a very important mission. Nonprofits shouldn't settle for anything less than volunteers who understand this. Why not do some research and learn what organizations *really* need in order to involve and support volunteers more effectively, including online volunteers? There are many online fora and conferences with where much more advanced conversations and debates about volunteering are going on than you have implied here -- why not join them and learn about the truly cutting-edge things going on already, and how you could make your effort something that truly meets the needs of nonprofit organizations and those they serve?

Critique from Beth Gazley

Was forwarded this critique from a discussion group. Reposting here with author's permission: ----------------------------- I find this opinion piece well-intentioned but missing some key facts. The author has certainly come up with an interesting way for CERTAIN kinds of volunteers to perform CERTAIN new and useful tasks for CERTAIN organizations (I love the idea of involving volunteers in labeling archived photos). In fact, Rigby could have mentioned many more applications, particularly political organizing, networking and advocacy via the Internet. But a great amount of volunteerism must and always will occur through organizations without much reliance on I.T. because the activities involve direct service to people. You might be able to send an email to your member of Congress while you're standing at a bus stop, but you cannot effectively tutor a child or serve as his Big Brother using your IPhone. So, while I am sure many organizations would welcome the opportunity to RECRUIT potential volunteers through new technology, most tasks have not changed and require the same time commitment they always have. In addition, the dichotomizing of "industrial age" and "information age" volunteerism seems overstated, and a weak rhetorical foil. There have been 'virtual volunteering' opportunities for many years; they have grown as internet applications advance. One final quibble: the individuals in the BLS/CPS study who cited 'lack of time' were ex-volunteers who were asked why they did not re-volunteer in a subsequent year. When never-volunteers are asked why they do not volunteer, they certainly mention personal barriers such as time and health issues, but they also note that they haven't been asked, or haven't found volunteer opportunities that were meaningful to them. To reach these individuals, organizations must still communicate the value of the work they will do. Beth Gazley, PhD Assistant Professor of Public and Environmental Affairs Indiana University

Keep working on your analysis

I am a staff person for a nonprofit and a self-identified techie. I have to agree with Cynthia DAmour and Beth Gazley's comments on your article. I think you have some good intentions in your work that may be very helpful for some organizations, but your analysis of the entire field of nonprofits seems to need some further analysis and insight. 1st - I'm a little offended because your article felt to me like you were assuming that nonprofits needing volunteers don't already put a lot of time and energy into thinking about how to provide more and better opportunities for volunteers to get involved. I've worked at a couple organizations and the perspective of what ways can we make our work more accessible to our membership and volunteers is never absent. Cynthia's point about "more volunteers means more support needed, and the organizations don't have the funding for staff and systems to provide such" is spot on. It's hard to create accessible opportunities for volunteers without adding A LOT more work on the staff you already have. I think that this will remain true for online volunteer opportunities as well. It will take a lot of staff time to break up jobs into small chunks and convert them to an online format. 2nd - I agree with Beth "CERTAIN kinds of volunteers to perform CERTAIN ... tasks for CERTAIN organizations". As a self-identified techie, and someone with a lot of insight into our organization, I can't think of many tasks that can easily be converted to an online format. We have a lot of old files related to past campaigns and policy that it would be helpful to have tagged but first we would have to spend lots of money and lots of staff time getting them online and our primary goal is working on our current campaign. We can try to be more creative, but at the end of the day there are many needs (I might say most of our needs) that just can't be done online feasibly. I appreciate your creativity and motivation to help people get connected with more ways they can take action on things they care about. Hopefully the feedback you've received on this post doesn't deter you but helps you build your insight.

Deeply Flawed

Here's another repost from a mailing list discussion. Reposted with permission of the author. -------------------------------- What an interesting post, unfortunately deeply flawed. I think it is a great mistake to believe that the new "networked" world is one where long term commitments to hard projects is no longer possible. I think it is a mistake to argue that people want more opportunities to fragment their lives into packets of disconnected activities. In fact, what I hear from those I work with is a yearning for just the opposite. They are looking to work with organizations that provide some wholeness and deepness of experience; some real community building. They are not willing to just do the simple tasks that organizations can't afford to pay someone to do, but they are willing to become deeply engaged in projects they can shape and grow. Perhaps I am drawing too strong a contrast. Our organization has used casual volunteers who simply want to help out when they have some time. These volunteers are available to us from a nonprofit that coordinates casual volunteers. So I recognize there is a range of commitment. And there are tasks that are suitable for working at a distance. What I disagree with is that most organizations have a lot of this kind of work. Most of the real organizational work is so multi-faceted that breaking it down into little packets of routine work is inefficient. And creating fragmented tasks that seem to accommodate multi-tasking lifestyles does not utilize the real strength of a relation world, only its most facile aspects. I also disagree that volunteers will be satisfied with such an experience or that it will lead to the types of commitments that truly sustain community organizations. Charles Heying

Further thoughts

Glad to see such spirited discussion around this topic. I’m reminded of another great Information Age capacity – to be able to vet one’s ideas before they take shape in reality. I’m thankful to get both kudos and criticism from some of the world’s sharpest minds before going to market with our product/service.

Jayne, I took your last critique to heart and have spent the last ten months both refining the approach and doing research (which has included readings of your work, such as that at ServiceLeader.org, and much of which is documented on our blog at http://www.beExtra.org). Jacob Colker has also joined me as director of our initiative – and has put in countless 3am nights of research. If you’ve got a reading list for us, we’re all ears – eager to learn from those who have been at it for longer than us.

However, we haven’t yet found any material that would contradict the premise of our project and the theory I outline above – that there is value to nonprofits in micro-volunteering – that spare-time is a tremendously underutilized resource that can be plied to the public good.

I just don’t buy the argument that what we’re proposing cannot “truly meet the needs of nonprofit organizations and those they serve.”

Lucky for my argument, there’s easy empirical logic to disprove this statement. I need just one positive proof to the contrary. And here it is, in reference to sub-titling cause based films in order to make them more widely accessible:

“It would be tremendously valuable to have films we work with subtitled at little or no expense, assuming translations were reviewed for accuracy. We’ve been eager to engage non-English speaking communities in our campaigns; this tool could be a breakthrough.” – Ellen Schneider, ED of Active Voice

So, if the system we’re proposing can deliver an accurate subtitle to an Active Voice film at little or no cost, then it would be hard to posit that it cannot meet the need of any nonprofit and the people they serve. But we don’t have to launch the product to wait for the answer. Head to dotSub.com and you’ll find that this capability already exists (and The Extraordinaries simply proposes to wrap it in a mobile phone application). But this is just one example. There are dozens upon dozens of proof-positive examples that aready exist - covering fields afar as space exploration, to government transparency, to environmental justice.

But what's especially interesting (to me) is that these successful examples of crowdsourced social good rely on new types of relationships with people that have been enabled by a massively connected and distributed network. These are the same dynamics that power the likes of Amazon.com, Flickr, Wikipedia, Facebook, del.icio.us, YouTube, and so many more. Might I suggest two fantastic reads: Crowdsourcing by Jeff Howe and a more theoretical overview of the broad shifts in the fabric of our economy/society in The Wealth of Netwoks by Yochai Benkler. These books expertly document the ways in which our relationships with products, entities, and organizations are changing. The couplets that we’ve understood for years are shifting, such as: audience/broadcaster, consumer/producer, organization/member. I’d add to the list nonprofit/volunteer.

It’s the identification and opportunity represented by these trends that’s at the heart of my post above and The Extraordinaries. So when Jayne says that “there’s *nothing* new about online volunteering,” that’s exactly my point. Because what’s really significant about some of today’s most successful online ventures is not that they’re online, but that they’ve adopted new *relationships* with what was formerly considered the audience, consumer, or member. Most online volunteer efforts have not embraced these shifts.

I don’t think that this is a bad thing (nor universally true). And it’s not to say that many of our well-worn relationships don’t still exist, don’t still have value, and are going away anytime soon. Some of the critiques above call for a “combination of approaches” and state that it’s a “great mistake to believe that the new ‘networked’ world is one where long term commitments to hard projects is no longer possible." Also that our proposed model is only appropriate for “CERTAIN” tasks.

Yes, yes yes. Absolutely. I couldn’t agree more. As I say in the original post:
“To be clear, I'm not proposing that we jettison Industrial volunteerism. It's is needed, valuable, and appropriate for a lot of people...[but there is] margin here to try something different.”

The gist of my thinking is that there is *room to experiment.* And yes, The Extraordinaries will only be appropriate for certain organizations; only for those that can easily crowdsource their needs. But beyond our project with its narrow goals, there’s a broader opportunity. It’s to explore how the models that have proved so successful in other areas can affect the domain of service and citizen engagement.

We really appreciate all of these excellent critiques!

Let me first say thank you! we really appreciate all of these excellent critiques of our efforts. They make us stronger, and help our messaging considerably. I apologize about the length of this post, but there are a few important points that I would like to clarify about our work. -- In principle, our project is based on volunteerism, as there is no exchange of monetary compensation just people's spare time. Further, the exchange does happen online, facilitated by mobile smartphones. However, in practice, it is far from the traditional mental image of traditional volunteering or online-volunteering. We're talking about an entirely new way of using people's micro amounts of spare time for social good. Our tool harnesses an untapped natural resource -- a *few minutes* of someone's spare time. For analogy on how we intend to use spare time, we look to Barack Obama. The campaign raised historic amounts of money by linking small donations together. Not everyone could give $2,000 at once, but millions of people could give small amounts of $20, multiple times. Linked together it had a massive impact. Comparatively, not everyone can volunteer in a big five-hour block. But millions of people can give 20 minutes multiple times. Linked together it will also have a massive impact. -- We're not trying to disrupt the balance of the current volunteerism industry. We're not trying to take away volunteers from projects that require commitment and vetting, rather just the opposite! We want to get *more* people involved. We feel that our system can get people hooked on doing social good through easy, low barrier-to-entry tasks (get addicted to the warm fuzzy feeling that comes with a rewarding volunteer experience), and then act as the gateway drug to more involved traditional volunteering. It's a win-win. More people get involved doing small tasks that are part of a larger crowdsourcing initiative, and some of those people are then fed into the traditional volunteerism industry as they seek further engagement. -- We're not a referral service. VolunteerMatch, Idealist, etc are referral services, and they do excellent work. With The Extraordinaries, volunteers perform tasks DIRECTLY on their smartphones. Here are a few YouTube videos walking you through mock examples: http://www.youtube.com/theextraordinaries ***Our approach in a nutshell*** -- Our first approach is to look at the needs, wants, and desires of *busy people*, and work to cater volunteer opportunities to them. For busy people, this means creating rewarding volunteer experiences that are easy, non-intimidating, and have a low barrier to entry. -- Our second approach is to look at the time in a week when busy people are free. Most busy people might be willing to give a few minutes here or an hour there, but for many, the traditional model of volunteering (several hours or more) is inconvenient. The Bureau of Labor Statistics would agree – over 60% of fulltime employed individuals list *lack of time* as the main reason for not volunteering. That's not to say that there is a fault to associate here. We're not trying to place blame! Rather, we're trying to create new opportunity and new promise for folks who want to give back but can't give several hours. -- Our third approach is to fit those easy non-intimidating volunteer experiences, into the time in a day when busy people have a few moments free. Riding the bus, waiting in line, sitting in an airport. The only way to effectively connect, deliver, and harness this spare human energy is through a mobile smartphone delivery system. Below are some thoughts on why we're offering this approach. ***An assessment of *free time* in our society*** Before we dive into the theory of our technology, let's first visit *free time* and it's distinctions. Between work, sleep, and other responsibilities, there are three forms of free time that we have: (at least, three that we have identified so far) 1) The first we call *idle time* akin to when you're car is on, and you are waiting for someone. You are often performing another task when idling. We have many of these idle moments throughout our daily lives. You are idling when you are at your kid's soccer game. You are idling when waiting in line at the post office or the bank. You are idling when waiting at the doctor's office or when riding the bus. Idle time usually occurs in blocks of a few minutes or less, with the rare instance of about an hour. Remember, idle time exists when your body is present, but your mind is only half there. Idle time happens in brief, small windows of time. 2) The second is *leisure time* and this is precious (if not sacred) to most people. Saturdays are most certainly leisure time. People don't part with leisure time very easily, and are quite hostile at the thought of sacrificing this time. These are the moments in our week when we can do what we want to do, when we can escape the stresses of everyday society, and it is hallowed ground for most people. Leisure time usually occurs in blocks of several hours, with the rare instance of nearly a full day, and the exception being vacation days or sick days. Remember, leisure time is a solid block of free time with no other responsibilities. 3) The third is *spare time* and these are the moments when we stumble upon unexpected time, and at that current moment, do not have any prerequisite responsibilities or prior commitments. This most often occurs when a meeting is canceled, when a flight is delayed at the airport, when there is a clear break from responsibility for a period of time. Like idle time, spare time usually occurs in blocks of several minutes or less, with the rare instance of a few hours. The exception being lunch breaks (however, a large percentage of us work through our lunch breaks and/or assign ourselves responsibilities during lunch, therefore lunch breaks tend to fall into the idle time category). Spare time is most often random and unplanned, and like idle time, it happens in brief small windows. With these distinctions, we can begin to understand why only 26% of the U.S. population volunteers (2007 Bureau of Labor Statistics)… Many volunteer activities demand that someone has several hours or more to dedicate to a task. Taking into account the varying length of people's free time, it seems the only place that busy people can actually fit a several-hour block of volunteering would be during their leisure time. It makes perfect sense that people don't want to part with this very easily -- it's their chance to *get away* from their stressful week. I might be willing to help clean a park once or twice a year, but *not* every week, hence the trend towards episodic volunteering. This is why volunteering is seen as a *sacrifice* in our society. It's considered to be honorable, noble, and selfless because you are giving of yourself, or more appropriately *sacrificing* from the time you would normally spend on yourself or with your family. Further, volunteer's skills are being underutilized. In the Sept 2008 CNCS report titled "Capitalizing on Volunteers' Skills: Volunteering by Occupation in America" the vast majority of volunteer opportunities underutilize the skills of volunteers, especially made clear in the charts on Page 3, 4, and 5. Only a small percentage of volunteers serve in related skills-based activities, and most people spend their time fundraising, or taking part in checkbook philanthropy. "Taking advantage of volunteers' skills can greatly benefit nonprofits by increasing the value of volunteers' contributions. While it can be a struggle for nonprofits to identify skills-based volunteer opportunities and to train volunteers appropriately to fill skills-based positions, the potential return on the investment can be substantial. By utilizing the skills of volunteers nonprofit organizations stand to benefit from hundreds, even thousands of dollars of value from each volunteer every year" (CNCS, Sept 2008). With our system, translators can translate a paragraph, or speak to an immigrant to improve English skills, or add translated subtitles to an advocacy movie, while they ride the bus home from work. They perform the task right there on their smartphone. Astronomy hobbyists can connect to NASA's crowdsourcing space exploration opportunities while they stand in line at the bank, and perform the task right there on their smartphone. Photography enthusiasts can help the Library of Congress tag entire photographic eras in American history and perform the task right there on their smartphone while they sit in the doctor's office waiting room. Bird lovers can collect Citizen Science birding data for Cornell University Ornithologists in the park down the street from their office during a lunch break. The Extraordinaries proposes to create opportunity for people to do social good in the *idle time* category and the *spare time* category. We're not talking about just any random tasks -- we're talking about real, productive, rewarding, and beneficial use of people's skills. ***Our vision*** What good can someone actually do in just a few minutes of time? They can't possibly be valuable enough for an organization to invest resources into training, support, and more. They also need to be vetted to ensure that they are worth the investment. This statement is true when you consider it based a one volunteer basis. However, if you have 10,000 people with a few minutes of spare time, the dynamic changes. That is equivalent to several fulltime employees over an entire year, and suddenly there is tremendous value at hand. But, that's impossible to collect and organize! Right? Not anymore. It has always been a challenge to tap one volunteer for a few moments, let alone thousands. It's a management issue, and a productivity issue. Then in 2007, Apple introduced iPhone and revolutionized the mobile industry. It was just the beginning, as mobile is now the focus of innovation for Apple, Google, and more. With smartphones, we finally have mobile Internet fast enough and devices powerful enough to make someone truly productive from any place with cell reception. It is now possible to harness a few minutes, and have it actually matter. Realizing this was our moment of obligation: How can we use this technology for social good? The media industry recognizes the value of brief spare time. Apple offers more than 100,000 audio and video podcasts from independent creators and big names like HBO, NPR, ESPN, CBS, and more! Podcasts are based on the ability to access content on-demand during spare time, and have obviously been a huge hit. Why can't we use this same spare time for social good? So, we created mobile smartphone software designed to facilitate crowdsourcing (a large task, broken into little pieces, and worked on by many people). Typically, these tasks are small, requiring only a few minutes to complete. Many successful businesses use crowdsourcing. In only two years, iStockPhoto dominated the stock photo industry by crowdsourcing its photographs. InnoCentive has solved tough scientific problems by crowdsourcing solutions from amateur scientists. Wikipedia uses crowdsourcing to generate millions of articles from amateur writers. We bring crowdsourcing to mainstream volunteering. With millions of smart phones being sold over the next few years, anyone with a few minutes free will be able to log in and contribute to projects for social good, and use their collective spare energy to advance humankind. We cut the time cost from several hours to several minutes and deliver tasks directly to the volunteer via smartphones. Using mobile puts a direct link to social good in the pockets of over 100 million people, 24/7/365. It simply couldn't be more convenient. Our system is perfectly suited for youth born between 1980 and 2000 (millennials), the approaching dominant volunteer demographic. Over 75 million strong, millenials were raised on SMS, social networking, blogging, photo and video sharing, games, and more. Nearly 30 million millennials will subscribe to mobile social networking services by the year 2012 (InStat). The Millenials are coming, does your organization know how to handle them? Our system can be the answer you have been looking for! We expect an explosion of new volunteers, as people are now able to actually fit micro tasks into their hectic lives. We provide a more efficient link between people's brief spare time and social projects, and as new people get hooked on doing social good, we believe this will lead them to an increased engagement in their communities. Essentially, The Extraordinaries is the *gateway drug* to traditional volunteering. Already, there are many examples in which the crowd uses spare time to perform good deeds. I mentioned some of these earlier: At NASA, a program called Clickworkers used the crowd to explore Mars. People logged in for a few minutes and drew circles around craters using the computer mouse. From 11/17/00 to 01/03/02, over 101,000 people spent 14,000 hours tagging 2,378,820 crater entries. Everyday people literally helped NASA explore space, from their own computer in their own spare time. Is that not volunteering? People have written Wikipedia's 12 million articles collaboratively over the last eight years, and an average of 9% of global Internet users visit the site everyday (Alexa.com). Is that not volunteering? CNN uses the crowd to generate news. iReporters have generated 225,000 reports worldwide with over 1,000 appearing on CNN last month alone (ireport.com). Is that not volunteering? The Library of Congress has tens of thousands of historical photos sitting on dusty servers with no way to search these archives. You can't type in *birds* or *1927* you must literally look through each photo one by one. Not very efficient! For a few people to catalog these photos, it would take years. With The Extraordinaries, thousands of volunteers could digitally label a few photos at a time. Just pick up your smartphone, look at a photo, tag it, and repeat. With a few weeks of effort from the crowd, entire photographic eras in history could be accessible to the public. Is that not volunteering? You see, with our system, large social projects finally have critical mass, and the new technology will create thousands of possibilities we never imagined. ***An important moment in the evolution of volunteering and technology*** The Internet as we know it, is only 5,000 days old. Until now, all the amazing advances in society have been done on the Internet with a traditional computer and a hard wire cable plugged into the wall. This is a Kitty Hawk moment in history, and the world is about to change. With mobile Internet, smartphones are finally powerful enough to do amazing things remotely from anywhere on Earth within cell reception. No more walls or wires, the Internet is now fully woven into every moment of our lives. NOW is the moment to embrace the Information Era and step into the future of volunteering. iPhone and iPod Touch users love mobile Internet, and they love the applications they can load onto their devices even more. Since July 11, 2008 (the date the App Store launched), more than 500 million applications have been downloaded in six months (Apple.com). Facebook for iPhone has already achieved 4.5 million users, and the recently launched UStream Video Service had 118,000 downloads in the first 24 hours. The iPhone isn't just a phone, it's a revolution in technology, and companies like Microsoft, Google, and RIM are rushing to catch up. To-date, Apple has sold more than 13 million iPhones, and 8.5 million iPod Touches. Even more impressive, the iPhone alone represents 48% of mobile Internet usage in the U.S. (Admob, Dec 2008). By Q3 of 2011, we plan to engage 785,000 mobile volunteers in small windows of time on a monthly basis. Over the next few years, as we develop our software for more smartphone platforms, build Facebook integration, earn media coverage and word of mouth, build partnerships and a record of success, and expand into other countries, we expect the number of users to skyrocket. Our dream is to answer this question: *What social problems can we solve with a million people working on them in brief moments of spare time?* Thanks for reading this and for your interest in our project! -------------------------------------------------------- Jacob Colker Co-Founder, The Extraordinaries Blog: www.BeExtra.org Twitter: www.twitter.com/extraordinaries Facebook: www.causes.com/theextraordinaries Email: jacob@theextraordinaries.org